Coaching, Consulting & Training
for High Value Personnel

What Others Are Saying

Mr. Benson is excellent in understanding the purpose of his consulting. His skill in causing the client to really concentrate on the goal of the consulting arrangement helps to provide the client a valuable return on the investment of time and money. He doesn't provide the client with a cookie cutter approach to what he thinks but through his ability to engage the client and their staff into helping identify the solutions that are best for the client. He provides direction at the end of his consulting arrangement to ensure that the time spent in the consulting arrangement will produce results.

As the Chairman of the Board of North Midtown CDC, our organization along with Good Samaritian-Midtown engaged Rob Benson to assist us in reaching a decision on merging our two organizations. Political, personal, program and political issues had to be addressed. We were very pleased with the results achieved in our consulting arrangement and have proceeded with our decision to finalize the merger between our two 501c3 organizations and and would confidently recommend Rob Benson as someone who is very talented in facilitating organizational change. 

Jerry Cotton, Executive Vice-President, Baptist Health Systems

Pairs Tag

What: A wonderfully active way to begin a workshop or raise sagging energy. Loads of fun!

Group Size: Depending upon available space, from ten on up.

Time: For both variations, 10 minutes. Can be done in as little as five. A "quick hitter."

Props: None, except open space.

Instructions:

Instruct each participant to find a partner and go stand by him/her. Explain that as a group, we are going to play a game of tag, with three significant modifications:

  1. one-half of the participants in the room, or one person in each pair, is IT;
  2. each IT is only chasing after his/her own partner; and
  3. there is NO RUNNING - this is a "walking only" game. When any IT tags his/her partner (gently above the waist and below the neck in non-sensitive areas), the tagged individual must spin around in place two times - this avoids endless "tagbacks" - and then give pursuit to his/her partner.

Facilitator Notes:

  1. Although participants will initially forget that the game is "walking only" or will creatively reinterpret what the word "walking" means, verbally remind participants throughout play to walk. If necessary, use the STOP word.
  2. All tags should be above the waist and below the neck for safety.
  3. Position yourself in the exact middle of the playing area. Participants will begin to "swirl" around you as the pivot point. This allows for good game play even given a small space. In fact, this game plays best with lots of participants in relatively small spaces. Lots of ducking and hiding behind others.
  4. Before playing Pairs ask if anyone in your group has had any shoulder injuries. If so, they may want to hold hands with their partner or sit this one out.

Train-the-Trainer

  • Learn how to facilitate activities in ways that promote real learning and long-term behavior change
  • Enhance your facilitation skills - learn from leading practitioners
  • Experience the activities yourself!

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